Spoilers ahead: for the puzzle and the movies/games
This post assumes you've already solved the puzzle. It reveals all categories and their connections, and discusses plot details, endings, and spoilers for featured movies/games throughout.
Breath of Death VII: The Beginning does not have six predecessors. Zeboyd put the number there to parody the inflated continuity of old RPG series. The joke arrives before the first menu.
Games: Citizens of Earth · EarthBound Beginnings · Cthulhu Saves the World · Breath of Death VII: The Beginning
Citizens of Earth makes the vice president recruit ordinary people instead of fighting personally. It is representative government interpreted as party composition.
Cthulhu Saves the World forces its cosmic horror to become a hero so he can regain his powers. EarthBound Beginnings sends psychic children through a strange version of America. Each game knows the genre's rules well enough to poke them where they squeak.
Games: Godstrike · Boss Rush: Mythology · NanoApostle · Perennial Order
Godstrike turns remaining time into health, so taking damage shortens both the fight and the player's future. NanoApostle builds its campaign around engineered monsters and pattern-heavy duels.
Perennial Order sends two-player teams through painterly plant horrors, one boss at a time. Boss Rush: Mythology is admirably unwilling to hide the assignment. No errands. No wolves near the starting village. Management would like you in the boss room now.
Games: Fear & Hunger · NEO Scavenger · Cataclysm: Dark Days Ahead · UnReal World
Fear & Hunger allows characters and enemies to lose individual limbs permanently. That sentence explains both the system and the title's commitment to customer expectations.
NEO Scavenger records wounds and protection by location. Cataclysm tracks damage and encumbrance across separate body parts, while UnReal World generates cuts, fractures, and bruises for specific locations. The connection appears when one health bar is no longer enough paperwork.
Games: Knack · Gnomes Garden · Pneuma: Breath of Life · WRATH: Aeon of Ruin
Say the first word of each title. K disappears from Knack, G from Gnomes, P from Pneuma, and W from Wrath. The opening consonant is printed, present, and entirely unwilling to clock in.
The items share no genre or era. That is the pleasure of the group. A PlayStation mascot, garden strategy, a first-person puzzler, and a retro shooter meet only because English spelling enjoys keeping souvenirs.
The body-part systems are brutal, but the missing consonants are pettier. Today's CineLinkr puzzle uses sign language and memory loss, where communication matters for reasons beyond a spelling trick.